Description
Only whispered of by those who dare to speak its name aloud. A blade forged by the daemons themselves in the pits of the abyss and tempered in the still-beating hearts of their enemies. Its tainted magic ensured that no one slain by the blade will ever find refuge in the light of Sol or the branches of the Tree of Life. Instead they will find themselves forever bound within its cold metal prison and giving shape to its infernal form. It is the Shadowblade, drinker of souls.
Shadowblade is a versatile hero that may be built in many different ways and still be effective. Shadowblade may decide how he wants to level his abilities based on his laning situation and from there he can choose which build he wishes to go in order to carry late game.
Strength: 18 (+2.5 per level)
Agility: 18 (+2.5 per level)
Intelligence: 18 (+2.5 per level)
Move Speed: 305
Attach Range: 150Gargantuan's Blast [Q]

[ Self Position ]
Summons the Gargantuan to wield the sword.
Activate to deal in an area around you
{60,120,180,240} Magic Damage and apply a 25% Movement Speed Slow for
{2.5,3,3.5,4} seconds.
Gargantuan form lasts 15 seconds or until another form is summoned.
Gargantuan form grants
{1,2,3,4} Armor & Magic Armor, and {4,8,12,16} Strength.
Feint's Siphon [W]

[ Target Entity ]
Summons Feint to wield the sword.
Target a unit to leap at him from 600 units away. Upon contact with an enemy, Feint deals
{60,120,180,240} Magic Damage and
drains {10,20,30,40}% of enemy's damage to yourself for 5 seconds.
Feint form lasts 15 seconds or until another form is summoned.
Feint form grants:
{25,30,35,40} Movement Speed and {4,8,12,16} Agility.
Leaps at target unit, dealing
{60,120,180,240} Magic Damage on impact and steals
{10,20,30,40}% of its Attack Damage for 5 seconds if target is an enemy.
Grants Feint Form for 15 seconds. Feint Form grants
{4,8,12,16} Agility and {25,30,35,40} Movement Speed. Only one form may be active at a time.
Leaps at target unit, dealing {60,120,180,240} Magic Damage on impact and steals {10,20,30,40}% of its Attack Damage for 5 seconds if target is an enemy.
Grants Feint Form for 15 seconds. Feint Form grants {3,6,9,12} Agility and {10,20,30,40} Movement Speed. Only one form may be active at a time.
Soul's Sight [E]

[ Self Position ]
Summons Soul to wield the sword.
Activate to gain Clearvision in an 800 unit radius around the location casted for 6 seconds.
Upon use, summons Soul to wield the sword for 15 seconds or until another form is summoned.
Soul's attacks have
600 range and do bonus Magic Damage equal to
{20,40,60,80}% of his Intelligence.
Grants a bonus
{4,8,12,16} Intelligence while in this form.
Grants 800 day and night Clearvision around your position for 6 seconds.
Grants Soul Form for 15 seconds. Soul Form grants
{4,8,12,16} Intelligence, 600 Attack Range, and your
attacks deal bonus Magic Damage equal to {20,40,60,80}% of your Intelligence. Only one form may be active at a time.
Essence Shift [R]

[ Target Entity ]
Copies a part of target's primary stat.
Target a hero or self to
gain {20,35,50}% of their primary attribute.
Your primary stat then changes to the one that you gained.
You will gain the primary stat of whatever form you have taken while targetting yourself.
Staff of the Master reduces cooldown to 5 seconds and grants additional unique passives based on your primary attribute.
This ability can be boosted by Staff of the Master.Staff Effect: Cooldown reduced to 5 seconds and grants bonus effects based on attribute copied. Strength grants {30,50,70}% splash damage, Agility grants Unitwalking and True Strike, and Intelligence causes your attacks to steal Mana equal to {40,60,80}% of your Intelligence.
Gains
{20,35,50}% of target's primary attribute and
switches your primary attribute to the attribute gained. If you target yourself, you will copy the attribute corresponding to your current form.
Quintessence Shift*:Target a hero or self to
gain {20,35,50}% of their primary attribute.
Your primary stat then changes to the one that you gained.
You will gain the primary stat of whatever form you have taken while targetting yourself.
Grants additional bonuses based on your primary attribute.
Strength grants
{30,50,70}% CleaveAgility grants
Unitwalking and
TruestrikeIntelligence grants
{40,60,80}% of your intelligence in
Mana Steal.
Grants additional bonuses based on your primary attribute.
Strength grants
{30,50,70}% CleaveAgility grants
Unitwalking and
TruestrikeIntelligence grants
{40,60,80}% of your intelligence in
Mana Steal.
Gains
{20,35,50}% of target's primary attribute and
switches your primary attribute to the attribute gained. If you target yourself, you will copy the attribute corresponding to your current form.
Grants additional effects based on the attribute copied:
- Strength grants {30,50,70}% splash damage in a 225 radius.
- Agility grants Unitwalking and True Strike.
-Intelligence causes your attacks to drain Mana equal to {40,60,80} of your Intelligence and restore your Mana equal to that amount.