Description
There are those who take a different path to power, one of pacts and binding. These are not the infernal pacts of the Deamons, but instead they are made with the forces that oppose the chaos the Hellbourne bring. The creatures of the world and the forces of life, death, and nature themselves all wish to have their say in the fate of Newerth. To ensure the Hellbourne are driven back into the pits from which they spawned, each will empower an avatar to fight on their behalf, a Prophet to ensure that fate favors the bold. Although the pacts started out as noble, the Prophet did not realize that Raven is a trickster and his pacts come at a cost. The power that the Prophet wielded was more than any one man should taste, and soon he craved more. The only way to achieve such levels of power was the sacrifice of others and when the Legion discovered this wickedness, the Prophet was marked for retribution. He escaped to join the ranks of the Hellbourne where his prophecies can be cast without regard for life or morality.
Prophet is an extremely versatile ranged intelligence hero. His strengths lay in his early laning harassment as well as his teamfight presence.
Strength: 22 (+2 per level)
Agility: 12 (+1.2 per level)
Intelligence: 27 (+2.5 per level)
Move Speed: 300
Attach Range: 600Debilitate [Q]

[ Target Entity ]
The Prophet sics one of his crows on his target, dealing damage and applying a damage amplification.
Target an enemy to deal
{80,120,160,200} Magic Damage and apply Debilitate for 4 seconds.
Enemies under the effect of Debilitate take
bonus {4,8,12,16}% Damage from all sources.
Debilitate Effect(s):Deals
{80,120,160,200} Magic Damage and applies
Debilitate for 4 seconds on impact.
Decelerate [W]

[ Target Entity ]
The crow of lethargy curses an enemy, damaging them and slowing their Movement Speed.
Target an enemy unit to deal
{50,75,100,125} Magic Damage and apply a
{25,30,35,40}% Movement Speed Slow to them for 4 seconds.
Persecution Effect(s):Deals {50,75,100,125} Magic Damage and applies a {25,30,35,40}% Movement Speed Slow to the target for 4 seconds.
Heals target for {75,100,125,150} Health and applies Invigorate for 5 seconds on impact.
Shared Fate [E]

[ Passive ]
Passively replicates Debilitate and Decelerate onto the nearest
{1,2,3,4} enemies within radius of the target, prioritizing enemy heroes.
Persecution Effect(s):Deals an a initial {50} Magic Damage and Stuns for 0.5 seconds on impact. Applies Persecution to target for {2,3,4,5} attacks taken or 6 seconds.
Deals an a initial {35,40,45,50} Magic Damage and Stuns for 0.5 seconds on impact. Applies Persecution to target for {1,2,3,4} attacks taken or 6 seconds.
Raven Form [R]

[ Target Self ]
The Prophet himself turns into a raven, gaining Flight and lowering the cooldowns of all of his spells.
Activate to transform into a large raven, gaining
Flight and 15% Movement Speed for
{30,45,60} seconds, as well as
{2,2.5,3}x cooldown reduction rate on your other spells.
Attacking or casting spells in this form will lower the duration if it is above 12 seconds. Taking damage from enemy players will remove the movement speed bonus for 3 seconds.
Shared Fate Effect(s):Morphs into a raven for
{30,45,60} seconds, gaining Flight,
{2000,2100,2200} Clearvision, 15% bonus Movement Speed, and
{2,2.5,3}x cooldown reduction rate on your non-ultimate spells.
Attacking or casting spells in this form will lower the duration to 12 seconds if there are more than 12 seconds left on the state. Taking damage from enemy players will remove the movement speed bonus for 3 seconds.
- Prophet grants sight of himself to enemy heroes he attacks or uses spells on while in Raven Form for 3 seconds.
Creates a Propagation Field at target radius for 7 seconds, and applies a tapering 50% Movement Speed Slow to enemies in radius for 3 seconds. Applies Shared Fate to heroes within the Propagation Field.
A charge is refreshed every 30 seconds. Maximum of {1,2,3} charges.
Shared Fate (Boosted):Target a location to spawn a Propagation Field for {5,7,9} Seconds. Enemies affected by the Propagation Field receive a
50% Movement Speed Slow.
Any of the Prophet's spells that land on a target within the Propagation Field also apply to all other valid hero targets within the Field.
Allied heroes' attacks also propagate and deal 50% damage to all enemy heroes in the field.