Description
The insectoid Moon Warriors never entered into the great war between Man and Beast, but when the Hellbourne threatened Newerth, their very queen emerged to lead her people against the daemons. With powers drawn from the moon and from the shared will of her hive, this strange creature is a mighty boon for the Legion.
The Moon Queen is most powerful late game, when her Multi-Strike allows her to melt opponents and raze buildings in a matter of seconds. Meanwhile, Moon Beam can be used as an extension of her attack to harass an opponent and Moon Finale can make short work of isolated opponents.
Strength: 15 (+2 per level)
Agility: 20 (+3.6 per level)
Intelligence: 16 (+1.9 per level)
Move Speed: 330
Attach Range: 350Moon Beam [Q]

[ Target Entity ]
The Moon Queen calls upon the power of the moon to strike a target foe, damaging and briefly stunning them.
Target an enemy unit to deal
{75,150,225,300} Magic Damage and a
0.75 second Stun.
Status Effect(s):Deals
{75,150,225,300} Magic Damage to target and
Stuns for 0.75 second.
Multi-Strike [W]

[ No Target ]
The Moon Queen's skill with her Luna Shuriken allows her to bounce it from her primary target to hit additional foes.
Passively causes attacks to
bounce up to {1,2,3,5} times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
Passively causes attacks to
bounce up to {1,2,3,5} times, dealing 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect all enemy units.
Status Effect(s):Attack bounces up to {1,2,3,5} times to enemy units and buildings. Deals 25% less damage per bounce, or 50% less damage if it hits a building.
Attack bounces up to {1,2,3,5} times to enemy heroes. Deals 25% less damage per bounce, or 50% less damage if it hits a building.
When toggled on, attacks on hero targets will only bounce to other visible enemy heroes.
Lunar Glow [E]

[ No Target ]
The Moon Queen radiates the power of the moon to allies around her, increasing the damage they deal with ranged attacks.
Passively increases Moon Queen's
night vision radius by 800 units, and grants a
{5,10,15,20}% Base damage aura to nearby allied ranged units.
At night, the Base Damage bonus is increased to {15,20,25,30}%.
Toggle to affect only nearby ranged allied heroes.
Passively increases Moon Queen's
night vision radius by 800 units, and grants a
{5,10,15,20}% Base damage aura to nearby allied ranged units.
At night, the Base Damage bonus is increased to {15,20,25,30}%.
Toggle to affect all nearby ranged allied units.
Passively increases Moon Queen's
night vision radius by {200,400,600,800} units, and grants a
{7,14,21,28}% Base damage aura to nearby allied ranged units.
Toggle to affect all nearby ranged allied units.
Passively increases Moon Queen's night vision radius by 800 units.
Status Effect(s):On use, the aura will only affect ally heroes.
On use, the aura will affect ally heroes.
On use, the aura will affect ally units.
On use, the aura will affect all units.
Moon Finale [R]

[ Target Self ]
The Moon Queen casts her Moon Beam spell repeatedly for a short duration on random nearby enemies.
Activate to cast
{5,8,11} Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal
{200,250,300} Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, and reduces cooldown.
This ability can be boosted by Staff of the Master.Staff Effect: Increases number of Beams from {5,8,11} to {6,12,18}. Increases maximum number of hits per target from 4 to {6,9,12}, reduces the time between beams, and reduces cooldown to 90 seconds.
Status Effect(s):Casts {5,8,11} Moon Beams on random targets in radius over
{2.4,4.2,6} seconds. Maximum of 4 hits per target.
Moon beams deal
{200,250,300} Magic Damage per hit.
Lunar Finale*:Activate to cast
{6,12,18} Moon Beams on random targets around you, up to
{6,9,12} hits per target.
Moon beams deal
{200,250,300} Magic Damage per hit.
Casts
{6,12,18} Moon Beams on random targets in radius over
{2.4,5,7.7} seconds. Maximum of
{6,9,12} hits per target.
Moon beams deal
{200,250,300} Magic Damage per hit.