Description
Dr. Repulsor stood back and looked over the creation in his laboratory. The golem made from magnetized stone and steel was complete and ready to be brought to life. He watched as Hellbringer completed the ritual to summon forth the demon that would power the construct and bring it to life. The Eldritch runes etched into its frame would hold the creature eternally in place. While it may lack the intelligence of Chronos, the new soldier would be the first of many demon powered war machines.
Lodestone is a melee initiator that can dramatically reduce the effectiveness of any tank. His prowess in battle allows him to increase the damage of his allies as well as his own. Lodestone is not without weakness; he can deal massive damage to a single target but may also damage himself in the process.
Strength: 25 (+3.0 per level)
Agility: 17 (+1.2 per level)
Intelligence: 15 (+1.8 per level)
Move Speed: 300
Attach Range: 150Rocket Drill [Q]

[ Target Position ]
Lodestone fires his drill arm at an area. Lodestone can then drag himself to the drill.
Target an area to launch a drill dealing
{50,90,130,170} Magic Damage and applying a
60% Movement Speed slow for 2 seconds.
Activate again to launch yourself towards the drill dealing
{50,90,130,170} Magic Damage and applying a
1.5 second Stun.
Deals only half damage if the target is hit twice.
Launches a drill at target position, dealing {50,90,130,170} Magic Damage to targets, applying a 60% Movement Speed Slow for 2 seconds, and attaching the drill to target position.
Activate again to launch yourself towards the drill, ending 300 units past it, dealing {50,90,130,170} Magic Damage to enemies you pass through and Stun for 1.5 seconds. Enemies hit a second time take half damage.
The drill returns to you if you move more than 1200 units away from it.
Launches a drill at target position, dealing {50,90,130,170} Magic Damage to targets and applying a 60% Movement Speed Slow for 2 seconds, and attaches the drill to target position.
Activate again to launch yourself towards the drill, ending 300 units past it, dealing {50,90,130,170} Magic Damage to enemies you pass through and Stun for 1.5 seconds. Enemies hit a second time take half damage.
Launch yourself towards the drill dealing
{50,90,130,170} Magic Damage and applying a
1.5 second Stun to enemy units hit.
Headsmash [W]

[ Target Entity ]
Lodestone smashes an enemy but receives some recoil damage.
Target an enemy to deal
{150,250,350,450} Mixed Damage to the target and surrounding enemies, as well as to yourself.
This effect cannot kill you.
Deals {150,250,350,450} Mixed Damage to target and surrounding enemies, as well as to yourself. Damage dealt to yourself is non-lethal.
Deals {150,240,330,420} Mixed Damage to target and yourself. Damage dealt to yourself is non-lethal.
Lodestone Plates [E]

[ Passive ]
Lodestone is surrounded by energy absorbing plates that restores some of his health whenever damaged.
Passively blocks
{6,12,18,24} Physical Damage from every attack. Does not stack with other forms of
damage block.
When available,
reduces the next instance of hero damage over 150 by 30%. This takes
{10,8,6,4} seconds to recharge.
Passively blocks
{6,12,18,24} Physical Damage from every attack. Does not stack with other forms of
damage block.
When available,
reduces the next instance of hero damage over 150 by 30%. This takes
{10,8,6,4} seconds to recharge.
When you take hero damage, removes a charge and heals back 35% of the damage taken.
A charge is refreshed every {9,8,7,6} seconds. Maximum of {1,2,3,4} charges.
Shatterstorm [R]

[ Target Self ]
Lodestone absorbs all of the energy around him and explodes but leaves himself and his enemies vulnerable afterwards.
Activate to begin gaining damage reduction every second for 5 seconds.
After 5 seconds, Lodestone explodes in an area and applies a tapering
50% Movement Speed slow to enemies, applies
Shatterstorm to self and enemies for 5 seconds and dealing
{300,425,550} Mixed Damage to enemy units.
Shatterstorm causes all Physical and Magic damage taken to have 100% Armor and Magic Armor pierce.
Shatterstorm Effect(s):Gain 20% damage reduction per second for the next 5 seconds. After 5 seconds, deals {300,425,550} Mixed Damage and applies a tapering 50% Movement Speed Slow for 5 seconds to enemies in a 400 radius around self, and applies Shatterstorm to enemies and self for 5 seconds.
Slow is blocked by Magic Immunity, and Shatterstorm debuff is blocked by Physical Immunity.