Description
In ancient days it was the wanderers and adventurers who fell victim to the sorceress known as Circe the Deceiver, drawn to the island prison by her enchanted disguises of long-lost loved ones, missing sailors, even gods they worshipped and believed they had found. Circe's influence over Man has now lead her to the battlefield, aligned with the daemons to ensure the gods of Mankind would never regain their supreme power.
Circe is a support hero who specializes in deceiving the enemy through the use of illusions and clone mechanics. Her ultimate allows her to copy an enemy's items and abilities.
Strength: 20 (+1.8 per level)
Agility: 17 (+1.6 per level)
Intelligence: 25 (+2.4 per level)
Move Speed: 300
Attach Range: 500Entrapment [Q]

[ Target Position ]
Circe releases a bolt of dark energy immobilizing the first enemy hero hit. After the immobilize ends, it will jump to another nearby enemy hero.
Target a location to throw an orb in that direction.
The first enemy hero hit by the orb is dealt
{80,140,200,260} Magic Damage and
Immobilized for
{2,2.5,3,3.5} Seconds.
Once Entrapment ends, it will jump to another nearby enemy, dealing the same damage and immobilize.
Entrapment Effect(s):Deals {80,140,200,260} Magic Damage and applies Entrapment for {2,2.5,3,3.5} seconds to the first enemy hero hit. When Entrapment expires, the projectile jumps to another nearby by enemy hero within 350 radius, re-applying its effects. Projectile jumps only once.
Doppelganger [W]

[ Target Dual ]
Circe creates a projection of a target hero for her own personal use.
Target a hero to
create an illusion of them under your control for {15,20,25,30} seconds. The Illusion receives 350% damage and deals 33% damage.
If cast upon an enemy, applies a
20% Movement Speed Slow to them for 2 seconds.
Can be cast on ground to create an illusion of Circe at the target location.
Creates an illusion of target hero under your control for {15,20,25,30} seconds. Illusions take 350% damage and deal 33% damage.
If the target is an enemy, applies a 20% Movement Speed Slow for 2 seconds and orders the illusion to attack it.
Can be cast on ground to create an illusion of Circe at the target location.
Deceive [E]

[ Target Self ]
Circe seemingly fades into the shadows leaving behind a deceptive clone.
Activate to immediately
stealth and leave an illusion behind for
{4,6,8,10} seconds.
Applies Stealth with 0 second fade time and Unitwalking to self for {4,6,8,10} seconds and creates an illusion of self that lasts {4,6,8,10} seconds.
The illusion takes 300% damage and deals 33% damage.
The illusion will spawn with your last issued order.
Twisted Visage [R]

[ Target Entity ]
Circe looks deep into the soul of her target and copies their essence.
Target an enemy hero to channel for 2 seconds. After channeling completes, you become a
copy of the enemy hero including items and abilities for 15 seconds. While in this form, you deal
{70,85,100}% damage.
At the end of channel time, you become a copy of the enemy hero, refreshing all ability and item cooldowns while restoring all Mana. While in this form, you deal {70,85,100}% damage. Lasts 15 seconds.
Channel is cancelled if target moves more than 1500 units away.